The no-bullshit workshop browser (aka no dupes & shit)

127,735/92,293 (138%) (no auto deletion detection) indexed entries. 2,423GB of (compressed) content.
Filtering (most) MLP & FNAF content. Updated every hour (2 minutes ago (cached)).
lmao craptasket is salty
learn to take a fucking joke, the internet is becoming more politically correct every day, can't have fun anymore
peace out cumlord, been fun the past 10 years being harassed by a power hungry mod with post editing adhd :^)
[V92B-V] Damage Inc.
AuthorReverend Jesse V92
Uploaded1 year ago
Updated1 year ago
Indexed1 year ago
Votes23/3 (88%)
Filesize5.53 MB
Steam reports0
Legitimacy score94/100
lots of newlines
using lists

V92 Base, Vehicle Extension, Damage Inc. Pack

  • Douglas SBD-3 Dauntless

  • Controls for animated landing gear
  • Controls for animated canopy/hatches
  • Controls for animated Dive Brakes / Flaps
  • Animated pitch/yaw/roll flaps
  • Gibs
  • Can't exit the vehicle when the canopy is shut
  • Propeller blurring
  • Flaps / Dive Brakes produce drag
  • Landing gear produces drag while down



Most recent comments

76561198133855437 · 2017-03-31 14:26
I can use v92b now?!?!
76561198133855437 · 2017-03-31 14:26
JesseVanover · 2017-03-31 14:26

I released the initial version of the aircraft base yesterday. Join my Discord and you'll get all the latest news about what's going on as I say it.

If you were in there last night, you'd know that I just spent 6 hours coding a brand-spunking-new parachute system intended to work with this aircraft base.

The link is in my Steam group page description. Come join us!
turtleloser · 2017-03-31 09:26
Very nice
JesseVanover · 2017-03-31 09:26

Check the Trello
BritishKnight1788 · 2017-03-31 08:26
I played that fighter game back in 2012 ^^. Are you gonna make more Damage Inc Aircraft including Japanese Ace planes?
JesseVanover · 2017-03-31 06:26
@horus heresy

I'm using WAC as a springboard. Eventually, I plan to re-write or re-format most of the code to work better, starting with the flight dynamics. I still haven't nailed those down yet.
JesseVanover · 2017-03-31 06:26

I'm writing a parachute weapon base tonight to go with my weapon base and this, since we're going to need a better parachute than ZParachute.
76561198039355286 · 2017-03-31 06:26
Sounds interesting. Best of luck with that.
76561198039355286 · 2017-03-31 05:26
So this new base you're working hard on is, for all intents and purposes, from what I'm understanding, a more realistic edition of WAC?
55712 · 2017-03-31 05:26
I read that as vocalized damage, and i just imagined a guy make boom noises as a plane smashed into the ground
76561198058233642 · 2017-03-31 04:26
Wow the debris from crashing is awesome!
JesseVanover · 2017-03-31 04:26

I'm going to implement localized damage at some point so you can damage off the wings or tail. I'm making a parachute weapon base tonight.
JesseVanover · 2017-03-31 03:26

If you want to see all the behind the scenes and pre-release videos and stuff, join my Discord server. I'm constantly talking to people and posting there. The link is in my Steam group.
55712 · 2017-03-31 03:26
GG V29 good job.
RavingChinchilla · 2017-03-31 03:26
@Reverend Jesse V92

I appreciate the work you have done on it, keep up the great work!
RavingChinchilla · 2017-03-31 02:26
What happenned to it by the way? I heard that the author just broke down the base as a troll?
JesseVanover · 2017-03-31 02:26

This isn't HVAP. It doesn't even include a single line of code from that pile of rubbish.
RavingChinchilla · 2017-03-31 02:26
JesseVanover · 2017-03-31 02:26

Havok is a massive troll, and I called him out on his constant bullshit. His response was to remove HVAP from the Workshop to stop me from being able to use it. It even said that in the description of his HVAP collection for a while. He also changed his avatar to a picture of me from one of my school projects, and has pretty much become a DMCA troll when it comes to HVAP stuff.

However, just as he was able to, I took WAC and made my own branch because WAC was release open-source under the GNU General Public Licence. I've already added pretty much every feature HVAP had, sans the turret code because I'm going to do it in a non-shite way with no physical bullets. Physical bullets + 8000 RPM = bad mojo.
55712 · 2017-03-31 02:26