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[V92B-W] Day of Defeat: Source
AuthorReverend Jesse V92
TypeAddonWeaponRoleplayRealism
Uploaded1 year ago
Updated1 year ago
Indexed1 year ago
Views297
Votes11/0 (100%)
Subs287
Comments3
Filesize27.24 MB
Steam reports0
Legitimacy score110/100
word count good
many newlines
using lists

V92 Base, Weapon Extension, Pack, DoD:S


Day of Defeat: Source Pack SWeps


Runs on My Custom Base! Click Here!
Need Ammo? Click Here!

The options menu found under Options > V92 > Weapon Bases controls the weapon base features.
Visit the Workshop page of the base for the controls table.

Includes:
  • Mauser C96
  • Mauser Kar-98k
  • Mauser Kar-98k, Scoped
  • Walther P38
  • MP 40
  • StG 44
  • MG 42
  • Spade
  • Mark I Trench Knife
  • M1 Garand
  • M1 Carbine
  • M1A1 Thompson
  • M1903 Springfield
  • M1911 Colt .45
  • M1918A1 Browning Automatic Rifle
  • M1918A2 Browning Automatic Rifle
  • M1919A4 Browning Machine Gun
  • Preset Kits

Features:
  • Fire modes where applicable
  • Custom ammo types
  • Kar-98k and M1903 have scopes
  • Melee Attack on Thompson & MP 40
  • Realistic fire rates, ranges & features
  • Proper world model collision meshes

ToDo:
  • Mark II Fragmentation Grenade
  • M16 Smoke Grenade
  • Model 24 Stielhandgranate (Concussion)
  • Model 24 Stielhandgranate (Smoke)
  • Panzerschreck
  • M1A1 Bazooka

Valve @ DoD:S
Inaki @ C_Models
V92 @ coding, hexing, shaders, improvements for GMod use

[url=http://steamcommunity.com/id/JesseVanover/myworkshopfiles/?p=1&numperpage=30][/url][url=https://steamcommunity.com/tradeoffer/new/?partner=37952777&token=Czxa6tH5][/url][url=https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=9DSMFC2HM86RW&lc=US&item_name=Jesse%20V92%27s%20Addons&item_number=Jesse%20V92%20Addons&currency_code=USD&bn=PP%2dDonationsBF%3aflkDAnU%2epng%3aNonHosted][/url]

Most recent comments

dornek01 · 2017-03-26 03:26
thats the real question
dornek01 · 2017-03-26 03:26
but does it work
JesseVanover · 1970-01-01 01:00
If something doesn't work, let me know.

As of right now, I need to finish implementing the deployment functions of the machine guns & bazookas, and I need to finish the grenade base so that you can cook off grenades and throw them with shorter fuses.

Or blow your own hand off, that too.