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FA:S 2.0 Alpha SWEPs
Author7 thousand years
Uploaded4 years ago
Updated2 years ago
Indexed1 year ago
Votes11,932/1,283 (90%)
Filesize60.92 MB
Steam reports0
Legitimacy score114/100
word count good
This is the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.

To be able to attach weapon attachments, bind keys to slot1, slot2, slot3, slot4, etc.


- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire

As updates for the actual mod get released, I will release optional weapon packs and update already existing weapons with newer models, textures and sounds.
These packs will be - Pistols, SMGs, ARs, BRs, SRs, Carbines

Danny - sway interpolation code

Most recent comments

76561198205141291 · 2017-01-23 07:05
I like cus payday2 soundtrack
lilnin8 · 2017-01-18 18:36
cna you fix how i loose my power ups for my guns i got a power up for my sks and its gone idk why
76561198208773415 · 2017-01-17 14:27
these guns are broken... <img src="" class="emoticon">
TheClassD · 2017-01-14 22:34
[Goodgun (Kevin Lover)|2|STEAM_0:1:65315472] Lua Error:

[fas20] lua/weapons/fas2_m3s90/shared.lua:531: attempt to call method 'RestartGesture' (a nil value)
1. ShotgunThink - lua/weapons/fas2_m3s90/shared.lua:531
2. unknown - lua/weapons/fas2_base/shared.lua:1041

76561198078633225 · 2017-01-13 17:10

also @Eevee this is pretty much a simpler (and IMO higher quality) version of CW 2.0

@brandeano Try to press your use key on such boxes. If you already have the attachments, I don't think you can get the corresponding attachments again from the ground.
76561198129349333 · 2017-01-13 13:40
How do i pick up the attachment boxes i cant when i press e anyone know?
EeveeFluff · 2017-01-13 05:09
Isn't this like CW:2?
76561198078633225 · 2017-01-12 06:44
One day someone will tell me how to enable bullet physics for FA:S 2...
76561198078633225 · 2017-01-12 06:44
@Cheesus Crust go up to a prop or world brush with a certain height (About the height of the HL2 Contrete Barricade) and press e. Press e or walk away to deactivate it.
76561198054183057 · 2017-01-12 03:49
How do I activate the bipod for the M24?
76561198078633225 · 2017-01-11 06:25
@LOO Ive heard that CW 2.0 can cause problems alongside FA:S 2, but I havent experienced any problems yet.
mckoko · 2017-01-11 03:43
what mods conflict with FA:S 2.0?
76561198078633225 · 2017-01-09 18:00
I'm just curious, but is there any way to enable some sort of physical bullet system for this mod?
76561198116844744 · 2017-01-08 20:30
I cant see my guns is that normal?
76561198071539653 · 2017-01-08 06:28
I cant see my ammo
76561198155147668 · 2017-01-07 12:00
when in single player the snipers sensitivity is way to high, its impossible to aim because it moves in squares, any fix?
76561198276535527 · 2017-01-06 03:43
How to have the HUD when reloading because I wrote fas2_nohud 0 in the console and it says &quot;Unknown command&quot; fas2_nohud &quot;
76561198143858308 · 2017-01-05 15:01
Um i might be missing somthing but when i take a gun out i can't see the gun it's just a crosshair the gun is invisble why?
76561198254972711 · 2017-01-05 11:26
wolfniko · 2017-01-04 04:01
[fas20] lua/effects/fas2_ef_muzzleflash/init.lua:15: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. unknown - lua/effects/fas2_ef_muzzleflash/init.lua:15
Some help? :l
76561198100985972 · 2017-01-03 19:43
is there a way to turn off the animations when you equip the guns
foxy115 · 2017-01-03 17:04
uh will these guns mess with all of my other addons will they tell me plz
76561198096378964 · 2017-01-01 11:56
For some reason whenever I look at other players who have their FA:S guns out they're invisible for me what's the fix?
76561198165085507 · 2017-01-01 03:34
That's the best guns I've ever seen, but I can't find weapon, which use ACOG sight and an individual ammo box for Raging bull. If you know something about it, write it in comments please.
PBandAssSandwich · 2016-12-28 17:14
Are u guys still taking Suggestions/bug reports?
Anyways there is a conflict between this mod, and My Hands v6
<a class="bb_link" href="" target="_blank" rel="noreferrer" >-</a>
The problem is, the sweps are invisible.
It would be advised you come to a relationship, and fix these errors
ID_No-383 · 2016-12-28 07:22
Pherhaps you guys can give the TOZ-34 a matching world model? It looks like an AK-12.
MiixedAxel · 2016-12-25 10:24
How do I apply this to my Garry's Mod server?
76561198035630651 · 2016-12-24 09:03
How can i save my weapon proficiency?
76561198149807962 · 2016-12-21 20:03
Someone help me find a zombie escape server, use that mod, FAS: 2.0 hope someone answers me
maxplaz · 2016-12-19 10:52
if youre stupid and or an idiot, download the alpha sweps + Firearms Source Weapons For Gmod 13 addons or else it wont work
76561198337996102 · 2016-12-17 21:43
my nigga
76561198337996102 · 2016-12-17 21:43
fuck you niggas i love it

76561198131180362 · 2016-12-17 20:46
on certain weapons (mostly assault rifles) im getting the missing texture effect instead of muzzle flash, i wasnt getting this before and i dont believe i changed anything. Could you help me out by letting me know what textures i need/if you updated the mod which may have caused this or not?
PBandAssSandwich · 2016-12-14 19:51
Can u guys make a LMG pack?
76561198067081106 · 2016-12-11 16:11
whenever i get weapon proficiency, is there a way to save it? because i don&quot;t want to have to redo everytime i go into a new map.
Derpy109 · 2016-12-10 22:00

I found that a recent Gmod update broke some old lua coding that could be used to execute sounds. It used to be a bypass script to avoid memory usage, however Lua had an update and Gmod updated with it that didnt allow the code anymore. This also explains why WAC_Aircraft sounds also dont work as much either. <img src="" class="emoticon">
Tacoz4lief · 2016-12-09 18:56
Could someone please explain to me some erros,
On Sandbox/private servers, all I get is the hl2 pistol that does nothing. When I play online its just invisible all together, and firing gives no sound. The console is filled with errors just for pulling out the darn thing, to...
Derpy109 · 2016-12-08 20:42
Idk they have been broken for like 3 months now
dalasito_pambisito · 2016-12-08 04:20
wapon´s sounds r not working how can i fix it? D:
PBandAssSandwich · 2016-12-05 15:39
Can you add an option to remove the watch from the arm? I know about the customizability options, I would just like an option without the watch nor sleeve.
the_black_knight33 · 2016-12-04 08:07
This mod is among the best on the workshop.
PLAA---- · 2016-11-29 04:51
can you fix it???
salkio · 2016-11-28 08:53
Possible to get skins? I saw one a DarkRP server that you can change the skins?
razgrizowner · 2016-11-27 18:38
Why are my fs guns invisible with no errors
76561197962904531 · 2016-11-27 11:08
all the guns are in russian how do i change it to english?
PLAA---- · 2016-11-27 08:15
please fix your mod
Derpy109 · 2016-11-25 17:10
No sounds at all from any of these guns! Can anyone help?
76561198112041908 · 2016-11-23 20:50
ammo crates invisible, help?
2148417409 · 2016-11-21 18:47
CW 2.0 is more of a community thing in my opinion. FA:S 2.0 seems more like a basic weapon pack with less customization. Yet, both are still very good. There is a lot more then what I just said.
wolfgt1 · 2016-11-20 14:24
what is the difference between cw 2.0 and fa:s 2.0?