REQUIRES HL2, HL2EP1, AND HL2EP2!
Back with another HL2 Mod map port, this time from the cancelled Raising the Bar mod.
From their ModDB page ( http://www.moddb.com/mods/raising-the-bar ):
"Raising the Bar is a Half-Life 2 modification based on the original book Half-Life 2- Raising the Bar and is committed to recreate the oldest Half-Life 2 storyline.
In 2003 a version of HL2 was leaked, this version was already filtered to the point of having mostly maps similar to the retail version of Half-Life 2, with a few exceptions. After being leaked just a short while later, the HL2 team at Valve was forced to change the story even more.
This mod aims to completely recreate all maps, models, and dialogues of the original story described in the book, so do not expect to download a ported Leak HL2. This mod will completely recreate the maps giving a version using Source 2007, not in the older version (Source 2003)."
Unfortunately, the mod was cancelled back in August of 2016. However, the files were made publicly available and I got permission to port them into Garry's Mod, so that's what this is all about.
This pack includes the following maps:
gameplay_airex: This appears to be a prototype of an opening to the Air Exchange cut chapter. Presumably, in the finished mod, this would've led on to more AirEx levels.
remake_proto_citadel_tankroom: I can only assume this one was a test of sorts; it's highly localized and I can't see a purpose for it in a final, fleshed-out storyline.
rtb_d1_trainstation01: The infamous train-station opening seemed to be making a return here, albeit with a very different aesthetic.
rtb_d2_acaves: Some form of prototype level for antlion caves. Some props look as if they should be scripted but they're not.
rtb_d2_wasteland01: One of the more complete levels here. A wide open wasteland with Antlion spawns and a good atmosphere.
rtb_d2_wasteland02: Either an earlier version of the previous map, due to having less features, or a middle-map for between large zones.
Some of these maps have specular issues. To remove this. type mat_specular 0 in the console. Keep in mind these are also very unfinished maps.
(Credits: RTB Mod Team http://www.moddb.com/company/raising-the-bar-dev-team and Cvoxalury http://www.moddb.com/members/cvoxalury )
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